حكامنا

حكامنا

فرصة لاكتشاف احدث الالعاب و افضل الشركات

 

يرجى التعرف على لجنة التحكيم و الذين من دونهم لا يمكن فعل شيء حيث انهم يتولون   IMGA MENA مهمة حساسة للغاية و هي اختيار الفائزين في 

.نقوم كل عام بجمع افضل خبراء الالعاب 

سيتم الاعلان عن اعضاء لجنة التحكيم قريباً جداً ... انتظرونا

Maarten Noyons is the founder of the IMGA. He is in charge of management and strategic partnerships for the IMGA when he is not playing the latest mobile game or chess. He is the man who has been in this industry forever and who knows everyone. He is a frequent speaker and moderator at events worldwide. ...
Stephanie Chan  is the social lead for YouTube Gaming. In her previous lives, she was a reporter for GamesBeat, where her main focus was indie games, and head of editorial and operations for the media-tech startup Poncho. In her spare time, she writes speculative fiction and refrains from pestering people with too many pictures of her cat. ...
Ivan Fernandez-Lobo Gamelab Conference, Founder & President   Ivan Fernandez Lobo is a creative technologist with a deep understanding of the gaming/entertainment media business and over a decade of academic and research experience in the fields of Computer Graphics, Human Computer Interaction and Virtual/Augmented/Mixed Reality.     He was the co-founder and first ever president of the Spanish Academy of Interactive Arts and Sciences, a non-profit organisation helping the Spanish games industry to mature, grow and connect internationally in cooperation with the main organisations, private companies and public institutions.    In 2005 he founded Gamelab Barcelona, a global think-tank like conference where industry leaders get together annually to exchange ideas and share lucid visions about the futures of Gaming and Interactive Entertainment.    Gamelab is one of the first professional gaming conferences in Europe and remains to be one of the most prestigious ones for the quality of its content and guests.     Taking advantage of over 15 years of accumulated knowledge, skills and connections, Ivan also advises several innovative gaming related organisations, companies and early-stage projects/startups called to disrupt the future of gaming and digital entertainment.   ...
Christopher Kassulke is the CEO and co-founder of HandyGames! He is working in the games business for over 20 years and is a veteran of the very dynamic entertainment market. As one of the most agile companies HandyGames not only survived but also set standards in the gaming sector. Innovation and sustainability is clearly in his DNA. Of course you can also see him on all kind of international events as speaker as an advisor for companies, events and government institutions, plus he also have an own Youtube Format for German Game Developers.  HandyGames™ is a THQ Nordic family member and operates as an international publisher for small and mid-sized projects and developers for a worldwide audience. The focus lies on creating and publishing games for next gen consoles like Microsoft Xbox One, Nintendo Switch and Sony PS4 as well as games for Steam and many other PC gaming distribution channels. HandyGames™ produces titles for new innovative gaming platforms, for example VR (Virtual Reality) on Oculus Rift, HTC Vive and Samsung Gear VR, but also offers games of all kind of genres for Android smartphones and tablets, Apple iPhones, iPads and many other mobile and smart devices. As a games company and that is truly passionate about gaming, we always strive for gameplay innovation. We received the German Developer Award as “Best German Game Studio” in 2015 and produced and published award-winning games of virtually every video gaming genre imaginable for a diverse range of audiences and gameplay styles. One example is “Townsmen VR” which was awarded with the German Games Award 2018 in the category “Best Game Design”. Located in beautiful Giebelstadt in the north of Bavaria and close to the university city of Würzburg, HandyGames™ is a proud part of the German and European gaming scene.” ...
MJ Fahmi  is Chief Executive Officer of Babil Games(http://babilgames.com), a game publishing company headquartered in Dubai, UAE. With a branch office in Amman, Jordan. Tech savvy, always looking for new ideas & technologies, love to surround himself by happy people. Has been operating in the MENA gaming industry for more than 8 years with experiences varying from client, web and mobile games. He’s also very active in the global gaming conferences. ...
Chris James Founder and CEO of Steel Media (publishers of consumer media channels Pocket Gamer, 148Apps and AppSpy, leading B2B portal PocketGamer.Biz, the PG Connects conferences, Big Indie Pitches and numerous other international events) Chris has been working at the heart of the mobile games industry for over 12 years (after a previous decade in games media as journalist and editor). In recent years he’s overseen the company grow its core business and expand outside mobile into XR, influencer marketing, PC games and blockchain and has been a regular judge at IMGA for over a decade. He is also currently overseeing media developments into the middle East with events such as a dedicated Big Indie Pitch and the dedicated PocketGamer.Me media portal. ...
Reine Abbas With more than fifteen years in the gaming industry and thirteen years in higher education,  She Co founded Wixel Studios in 2008. It was the first Indie gaming company in Lebanon and one of the first in the Middle East. She founded Spica Tech Academy for kids and teens to target education in 2014, the fundamental and most important pillar in the gaming industry,  She is also tutor and advisor for some of the most talented Lebanese students in four major private universities in Lebanon.  Selected one of The top 20 Lebanese entrepreneurs by executive magazine,selected one of the most 5 powerful women in gaming by inc.com in 2013, selected one of Top 10 High Profile Women in Video Games in 2014,selected one of The World’s 100 Most Powerful Arab Women in 2014, 2015 by arabianbusiness.com ...
Eli Hodapp has been obsessed with mobile gaming his entire life. Originally starting with Tiger Electronics handhelds, graduating to the original Game Boy, and upgrading to nearly every handheld platform leading up to modern day portables. Eli has been a judge for IMGA for years now. He loves helping developers make better games, and making sure everyone knows about those games. He does a lot of public speaking at various international gaming events. ...
Kay Gruenwoldt is currently serving as VP Business Development at GameRefinery, a Finnish company providing feature level analytics and market insights to a number of high profile clients in the mobile game space. With a broad background in the entertainment industry for more than 20 years that includes executive positions in Marketing, Product Marketing, Sales, Design and Development on multiple platforms, Kay contributed to dozens of games, and brings a breadth of experience to his role. ...
Georg Broxtermann is Business Development Director and Co-founder of flaregames. He dived into gaming when he founded the games division of ProSiebenSat1, a leading european TV network. In 2008 he launched his first own startup, which later became, in 2011, a central building block for flaregames. Georg also founded GameInfluencer.com in 2016, an influencer marketing agency for the games industry. ...
Paul Topping is a 25 year veteran of the games industry and has developed and published games on PC, console and mobile at companies including Criterion, Codemasters and EA. Most recently he has helped build the phenomenally successful mobile business at NaturalMotion with hits such as Clumsy Ninja, CSR and Dawn of Titans as Head of Corporate and Business development. He’s looking for new studios and individuals to take their live games to the next level and make the next hit. ...