Gagnants et nominés 4th IMGA MENA

Crimson – قرمزي

Nominated for the

4th IMGA

Studio/Developer
Sham & Jana Al-Bdour
Country
Jordan
Website
Video of the game
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    About Crimson – قرمزي

    these 2 articles about our Game:
    https://www.pocketgamer.com/articles/080276/have-fun-learning-arabic-and-english-with-crimson-the-award-winning-ar-enhanced-game/

    https://www.pocketgamer.com/articles/080313/pocket-gamer-interviews-the-teenage-duo-behind-language-learning-app-crimson/

    Crimson, now available for iOS and Android, is a cheerful AR-enhanced educational game that aims to help kids and adults learn basic Arabic and English while serving up plenty of humour and straightforward fun. It comes to us from the up-and-coming Sakura.Jo, a team made up of two incredibly talented teenagers.
    Judges at The Big Indie Pitch 2018 in Jordan were hugely impressed with Crimson, awarding it the second place prize. You’ll find it straightforward to start learning colours, shapes, letters, and numbers in either English or Arabic, and it’s all delivered in such a way that anyone will have an easy time getting on board.
    When playing for the first time, you’ll be asked whether you want to start learning English with Rosa or Arabic with Crimson. Rosa the cat asks that you bring her a nice supply of fish, while Crimson the rabbit is looking for some tasty carrots.
    Next, you’ll decide which of the 4 categories you’d like to start focusing on: numbers, shapes, colours, or letters. Each level is made up of a handful of short-and-sweet mini-games that do a great job of remaining accessible and clear. It also helps that the game creates a really cheerful atmosphere, with strikingly colourful visuals and lots of friendly narration.

    Crimson’s world and levels are also greatly enhanced by Sakura.Jo’s implementation of AR elements. By using your camera, you’ll be able to switch out the game’s pre-made backgrounds for your own, and you can even take selfies with Crimson or Rosa to then share online with friends and family.

    What makes my game unique?

    As In THe Article on Pocket Gamer :( https://www.pocketgamer.com/articles/080313/pocket-gamer-interviews-the-teenage-duo-behind-language-learning-app-crimson/) "An educational app designed for children certainly isn't the typical kind of game you'd expect us to cover on Pocket Gamer, but the recently released Crimson did such a great job of impressing the team of judges at our Big Indie Pitch contest in Jordan last November that we feel it's earned more than enough reason for us to bring it to your attention. First and foremost its an educational app designed to help children learn basic English and Arabic, with Rosa the cat acting as language tutor for English, and Crimson the rabbit providing lessons in Arabic. It's straight forward controls and pleasing visuals allow for a fun learning experience, with each level setting up a variety of mini-games that focus on teaching numbers, colours, shapes, and letters. The most notable quality about Crimson however is that it comes courtesy of two remarkable adolescents (Jana and Sham) - who at just 16 and 13 years of age have displayed a remarkable amount of talent and enterprise in developing and realising this charming AR-enhanced app."

    Why could my game win an award?

    Crimson is a really obvious demo about what we do. it’s an educational game for the children in the Middle East teaches letters, colors, shapes and numbers Crimson has won the 2nd place in The Big Indie Pitch @ The Jordan Gaming Summit 2018 Crimson was selected as a finalist in The Rookies Awards - Young Guns As in The Article on Pocket Gamer : (https://www.pocketgamer.com/articles/080276/have-fun-learning-arabic-and-english-with-crimson-the-award-winning-ar-enhanced-game/): "It is a cheerful AR-enhanced educational game that aims to help kids and adults learn basic Arabic and English while serving up plenty of humour and straightforward fun. It comes to us from the up-and-coming Sakura.Jo, a team made up of two incredibly talented teenagers. Judges at The Big Indie Pitch 2018 in Jordan were hugely impressed with Crimson, awarding it the second place prize. You’ll find it straightforward to start learning colours, shapes, letters, and numbers in either English or Arabic, and it’s all delivered in such a way that anyone will have an easy time getting on board" And ... "When playing for the first time, you’ll be asked whether you want to start learning English with Rosa or Arabic with Crimson. Rosa the cat asks that you bring her a nice supply of fish, while Crimson the rabbit is looking for some tasty carrots. Next, you’ll decide which of the 4 categories you’d like to start focusing on: numbers, shapes, colours, or letters. Each level is made up of a handful of short-and-sweet mini-games that do a great job of remaining accessible and clear. It also helps that the game creates a really cheerful atmosphere, with strikingly colourful visuals and lots of friendly narration. Crimson’s world and levels are also greatly enhanced by Sakura.Jo’s implementation of AR elements. By using your camera, you’ll be able to switch out the game’s pre-made backgrounds for your own, and you can even take selfies with Crimson or Rosa to then share online with friends and family. So, to take that all-important first step in learning a second language, best head on over to the App Store or Google Play now and give the inventive Crimson a shot"